edited October 2014 in ORK Support
OK so im doing a cam event so that i can have a floor on top the kitchen in one of my interiors. now the kitchen is quite big but from what i can see im having an issue with how the camera shakes while following the player around. its making it look like its my character but its not cause if i take follow off there's no shaking now i have this attached to a sphere with mesh render off and its placed in the top corner of the room so i can get a full view of the room is there a way to stop this shaking ?

Edit : i tried swapping out the sphere for a empty game object and it still does the same thing.
Post edited by wtyson on
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