edited October 2014 in ORK Support
Hello,

So I'm having a problem with my character turning.

He can walk forward and backwards perfectly, but when it comes to him turning he seems to turn in a circle. Any idea why this may be? I can tell it's not my camera script and I'm thinking it's not the way I've configured the character. Could it be the character controller on the prefab?
Post edited by gamingislove on
  • edited October 2014
    You could check in base/Control Camera Control the sensitivity. And maybe tweak the speed smoothing in the player controls. also check the rotation speed on your character controller script. My x is 100 and my y 50.You're rotating too fast? I have a rotation constraint script on my camera with sensitivity min -15 max 15.
    Post edited by Catacomber on
  • I actually managed to fix it. I was under the impression that having the camera determine the player's direction would cause the player to not have the ability to rotate the camera freely. After realizing it and checking the box, the issue was fixed.
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