Error while parsing XML data: at System.String.IndexOf (Char value, Int32 startIndex, Int32 count) [0x00013] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/String.cs:1114
at ORKFramework.XML.XMLParser.Parse () [0x00000] in :0
UnityEngine.Debug:LogError(Object)
ORKFramework.XML.XMLParser:Parse()
ORKFramework.XML.XMLParser:Parse()
ORKFramework.XML.XMLParser:Parse()
ORKFramework.SaveGameHandler:LoadFile(Int32)
ORKFramework.SaveGameHandler:CreateFileInfo(Int32)
ORKFramework.SaveGameHandler:CreateInfos()
ORKFramework.SaveGameHandler:GetFileInfo(Int32)
ORKFramework.SaveGameMenuSettings:GetFileList(Boolean)
ORKFramework.LoadGameChoice:ShowList()
ORKFramework.LoadGameChoice:Show()
ORKFramework.LoadGameChoice:Show(IChoiceSimple, IEventStarter)
ORKFramework.MainMenuChoice:Closed(GUIBox)
ORKFramework.DialogueContent:Closed()
ORKFramework.GUIBox:Tick(Single)
ORKFramework.GUIHandler:Tick(Single)
ORKFramework.GUIHandler:Tick()
ORKFramework.ORKCore:FireTick()
ORKFramework.ORKHandler:Update()
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My first guess is that you're using a variable key with a space in it, which isn't working.
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The variable is named 'sample 1', rename it to 'sample_1' and it will work, the save game however doesn't work.
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