Hi all, I am new to the forum, just browsing around for the moment. I recently discovered unity and ork framework, and being a newbie at coding I was excited. I'm just curious on how difficult it would be to make games save on a cloud such as Google play. Can't let all of your hard work go to waste, if something happened or you changed devices!
Shouldn't bee too difficult. The full version of ORK conains all gameplay related code, i.e. also the save game handling (in the class SaveGameHandler).
ORK saves the game into an XML formated string that is saved into a file (or PlayerPrefs if selected in the settings). It shouldn't be too difficult saving that to the cloud instead.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
ORK saves the game into an XML formated string that is saved into a file (or PlayerPrefs if selected in the settings). It shouldn't be too difficult saving that to the cloud instead.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!