Hi,
Does anyone know is there a system/mechanism for keeping track on a player reputation? or other similar info like alignment etc that would tell the player certain data about the character he or she is playing and how the world relates to the player?
The faction system can result in friendly combatants becoming enemies due to sympathy changes. Changing the sympathy between factions can be done automatically (e.g. killing a combatant) or through the event system (e.g. after a choice dialogue depending on the selected choice). Also, you can check the sympathy between factions and display different dialogues based on that.
Using game variables also allows a similar use (without making combatants your enemies).
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
OK, thx for the tip. I'll look into the game variables. The faction sympathy system was OK I might end up using it with the help of game variables.
Thanks alot :)
Object variable examples can be found in the harvesting and changing NPC dialogue tutorials.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!