ok so im working on building a recoil system but i found that there is no way to set the ridgid body to move by local space or am i missing something? this is on the ridged body add force node
Try using the Relative Force option, I think that should be what you're looking for.
Otherwise, you'd need to transform the force you're adding into local space using the Vector3 Transform Value node.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Otherwise, you'd need to transform the force you're adding into local space using the Vector3 Transform Value node.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games
or check out the face book page here https://www.facebook.com/ForeLoreGames
Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games
or check out the face book page here https://www.facebook.com/ForeLoreGames