ok so been looking through all the nodes an i noticed theres a nav mesh raycast the detects obstacles. so im wondering how exactly this works. does it allow for better obstacle avoidance or does it have some other use for it...
The navmesh raycast will cast a straight path (on the nav mesh) from the user to the target position.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
The navmesh raycast will cast a straight path (on the nav mesh) from the user to the target position.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games
or check out the face book page here https://www.facebook.com/ForeLoreGames