edited June 2015 in Makinom Support
little confused on how to pull the status value of a character from ork ive tried both object an global but nothing seems to work
Post edited by wtyson on
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  • Wondering this myself.
    ORK user since 2014. Patron since 2018.
  • edited June 2015
    yeah kinda a show stopper when your trying to check hp on your ai so you can play the right animations when its dead.... an also stop other machines...
    Post edited by wtyson on
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
  • Yeah, I don't think it's currently possible to store status values in variables directly (to transfer them to Makinom) - will look into making this happen in the next update.

    Currently, you could use Check Status or Status Fork steps to check your condition and set a variable afterwards (e.g. check if combatant is dead and set dead to true).
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  • i was pulling status values from script an storing them into public ints with no problem...


    void Update () {
    CombatantComponent combatantComponent = gameObject.
    GetComponent<CombatantComponent> ();
    if (combatantComponent != null) {
    Combatant combatant = combatantComponent.combatant;
    combatant.Status [0].SetValue (maxHealth, true, true, true, false, true, true);


    maxHealth would be the int var... could basically use the same premises in a node. - all the bools :P
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
  • Yeah, with scripting that's no problem :)
    Next ORK update will bring steps to store status values and attack/defence attributes into game variables (which can be transferred to Makinom).
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
  • cool hope it comes fast ^^
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
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