edited February 2014 in ORK Support
Gil, would it be possible to damage an enemy with a projectile depending on the distance?
For example, I am shooting a gun at an enemy.
At point blank, I want the damage to be 100%. If I shoot it at a further distance, the damage will be lower depending on my distance until it reaches a
certain distance where the damage will be at its lowest.
Post edited by gamingislove on
  • Use the Distance step (Position Steps) in the formula. This step lets you use the distance between user and target as a value.
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  • edited February 2014
    Ahh that solve it, thanks!
    Post edited by Shadow_Fire on
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