Hi again GiL!
Is it possible to make the toop tip windows anchor to be based on the mouse screen position?
I will try to explain...
Currently I am having the tooltip to appear above my mouse cursor. That works just perfect when I am hovering over the hotbar skills etc. Though it's really annoying when you hover on my abilities which are located in the top of my menu, since that will make the tooltip to go out of the visible screen.
So my question is if you could make it possible to either:
1.) Set a boundary so it never can exit the screen
OR
2.) Make the tooltip to automatically adjust to another anchor if its out of the window settings.
Thanks in advance!
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Would it be possible to add an option so that you can "tag" a text to show a tooltip when hovering over the text.
For example attributes.
Lets stay I have an attribute (Status Value) called Strength then I would like to have it so that I can trigger a tooltip to show up and explain what Strength does when I hover over the text in my Overview window.
I mean in RPGs especially there are alot of stats and etc and having a way to explain them more carefully is quite essential.
For example when you are listing the status value in your menu screen then you could have it like this:
%n % %t
In this case the %t would be a trigger to activate the tooltip. The text that would be displayed should come from the status values "Content Information Description".
Maybe there is a function like this already that I am not aware of?
Thanks in advance!
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