HI, guys. I tried Makinom for Free, it's amazing. but I got question for enemy spawner. I want to set the point like triger mode, eg when player getting close the point, then the point start spawn the enemy. What was I supposed to do? Thanks.
By the way, I am sorry for my terrible english.
The size of the collider determines when the machine starts, i.e. spawns the enemy.
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E.g. use the Search Object nodes to search for an enemy nearby (e.g. using tags to mark enemies). The found enemy would be stored in a found or global object list (found objects are only available in the running schematic, the global objects are available everywhere) and can be used in other nodes, e.g. as target for the raycast or directly damaging it thorugh the start tagged machine node.
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