Unity 5.2 ORK Framework now supports and requires Unity 5.2, due to some code changes made by Unity.
Texture Fields You can now use all kinds of textures in the various texture fields (e.g. icons, portraits, etc.). E.g. you can use a Render Texture as a portrait and have a camera in the scene render a frontal view of the speaker.
GUI Boxes The new Screen Adjustment options can be used to adjust the position of a GUI box to stay within the screen space. E.g. useful for Tooltip HUDs that are displayed at the mouse cursor.
Post edited by gamingislove on
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
I can't wait!
■iOS
https://itunes.apple.com/us/app/id679133055
■Android
https://play.google.com/store/apps/details?id=com.WabiPlant.SAMURAI100SlashLite
New ORK Battle Game
■iOS
https://itunes.apple.com/jp/app/id1403510381
■Android
https://play.google.com/store/apps/details?id=com.Company.AgentFight
My old entry for Indie Game Making Contest 2015
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Personal Twitter: https://twitter.com/AMO_Crate
I make RFI! https://twitter.com/NootboxGames
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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Personal Twitter: https://twitter.com/AMO_Crate
I make RFI! https://twitter.com/NootboxGames