In tutorial 3, I'm getting an error message once I've placed the player's spawn point, and click New Game from the main menu. The player's Brown_Pants prefab isn't visible, although using the arrow keys does move his shadow around.
Error message:
"GetLocalizedString can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a scene."
1. In this July post, the user said he fixed it by reimporting all assets, but that doesn't fix it for me. 2. As shown in the screenshot, I've also tried adding a toon shader, as Gaming Is Love suggested at that link. 3. I re-traced my steps in the tutorial in a new project, but I got the same error again. (I'm using the latest version of Unity, ORK, and the tutorial download.)
See if anything here helps--
http://forum.orkframework.com/discussion/1766/tutorial-combatant-prefabs-don-t-display/p1