Hi. ^^

This is a question for everyone.

A gentleman posted his script for a totally procedural generated world: https://dl.dropboxusercontent.com/u/221352947/LevelGenStandardMode.txt
from
http://www.brokenbridgegames.com/?p=523
Pitiful, his game could never see any final release and he probably will not be able to release a package on the Asset Store...

So, as i am not able to recreate all dependencies of the script, i am asking if someone could have a look into it and at least point me how should i set it to use it at least in a basic way...

Of course, this is a favor i am asking for, so if you are not able or you are not willing to, there are no problems. :D
  • edited October 2015
    basically its asking for his enemy move script his player movement script and a tile script.

    problem is besides the player and enemy scripts the tile script seems to be the biggest issue since it would take a while to actually figure out what the title script did. not going to try to figure it out but figured i tell you what was needed :)

    side note after a quick second look it seems to be what tells the main system that the tile has something in it
    Post edited by wtyson on
    new website can be found here http://www.fore-loregames.com

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  • Thanks a lot. ^^

    So if i can figure out how player, enemy and tile script are made there could be the possibility to make this work?

    Do you think removing at least player and enemy dependencies would be possible or it would mess up everything?

    Thanks wtyson. :)
  • basically the way the script works is it tells the system the player has moved so these slots are full same would go with enemy and since the main part of the system controls most of this stuff you really cant drop out the movement portion except to write your own scripts the way you would want them to move. tbh this isnt the best way to do a procedural generated world. also i dont really recommend it unless its just dungeons . but thats my personal opinion. so to answer your question in full no probably not since the system seems to call for it quite a few times. its a neat system but not really top notch if you want a good game :P
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
  • Thanks a lot for your help wtyson, really appreciated. :)

    Actually, considering the time i would spend to make it work and learning from your advice (about not being the best method for procedural 2D), i will not go on trying to set it up. ^^

    I have a question for you: as you are a pro-scripter, did you ever think about making such an Asset for the Store? It seems many people seek about something like this (2D procedural world creation) but nothing is available, you would make a good revenue. :D
  • @Kaemalux the time and effort it would take to do something of that nature and make it easy to use would take more time then i would get from sales. Plus with now scripting everything for my own project from the ground up. plus my day job where im scripting a survival shooter i just do not got the time and i make more money as a game dev then i would be as a plugin developer. much more secure cash flow. but if you ever need something custom i am willing to take up small side jobs for cheap money. ill send you a message with my skype name and you can contact me there any time you need something or have a question. i dont mind answering questions for free :p helps break up my 10 to 15 hours a day i work ^^.
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
  • Eheh @wtyson totally understandable. :)

    Thanks for your help, i will surely consider about it.

    One advice, you must seriously take some rest, sometime it seems to me you are like a working robot. :D
    Congratulation, i won't be able to keep it up like you. ^^
  • welp im in the process of developing 2 games one of which will decide my future so as of now its more like work now rest later... i just dont get out to much which in turn allows me to save more money to put back into my game :)
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
  • wtyson said: i just dont get out to much which in turn allows me to save more money
    Gosh, that's not a price I'd be willing to pay. :)
  • @Gregorik yeah but im trying to start a business which in turn comes with sacrifices which is fine for me i dont mind not going out in order to secure my future...
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
  • @wtyson I feel your pain 100% doing the same thing here. Gonna take a look at this code, been thinking of trying to script something similar, could be a good learning experience...Thanks!
  • @Swashbucklingfox if you can figure out how he wrote the tile script youll be good but its not the best tbh
    new website can be found here http://www.fore-loregames.com

    Follow the game Development on Twitter https://twitter.com/Fore_Lore_Games

    or check out the face book page here https://www.facebook.com/ForeLoreGames
  • Yeah i was skimming it the other night, if you have never done anything before i suppose it could be a nice guideline lol. But probably better off making something from scratch.
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