Catacomber said: I like being dependent on him for his attention to ORK and updates. It scares me just a little bit to be dependent on so many other parties for my game updates to work whenever Unity changes something.
That would mean I'd have to be sure that x, y, z, a, b, c developers updated their plugins. It could break my game. And Apple evolves,--I'm sure Android does too -- so fast sometimes --that updates are needed.
Me too. I like to use 3rd party plugins just as much as necessary in my work. Some plugins that provide advance technology that can take my time for a year if I do it by myself E.g. Photon , Behavior Designer. And not update stable version of unity until all plugin are updated and work perfectly with new version of unity.
Please let us know when your asset is live in the Unity store. I'm looking forward to it. I'm sorry I asked so many questions, but you answered them in such a gracious and helpful way. I have complete confidence that you're devoted to your work and while not as excited as you are, I'm excited too to try your assets. Thanks for your patience with my questions.
While I wait for Asset Store Review. I update my asset for ORK Framework 2.5.9 new event. And make support to Playmaker 1.8.0(beta) but I can't update on Asset store now. I'm worry about when ORK update to 2.6.0 and I make support Asset Store might review again and take time to long.
Now I use Paypal to sell my Asset on the web and drop the price from $15 on Asset Store to $12 on my web. And asset on my web will update faster than asset store because they don't need to review.
If you don't care about the point on Asset Store you can by on my web. :)
Have to add bucks to my paypal to buy it from your site --don't keep much there normally--but will do so--takes a few days for the transfer but I'm excited to try this.
Thank you guys. Now I'm working with other demo scene show how to apply asset with other game mechanics like 2d platform. This is fun part of my work :)
Me too. I like to use 3rd party plugins just as much as necessary in my work. Some plugins that provide advance technology that can take my time for a year if I do it by myself E.g. Photon , Behavior Designer. And not update stable version of unity until all plugin are updated and work perfectly with new version of unity.
Thanks @robahouston This kind like GIT or Forum or something ?
http://www.gamekakkak.com
http://www.gamekakkak.com
I will be happy to purchase your Ork/InvPro bridge.
While I wait for Asset Store Review. I update my asset for ORK Framework 2.5.9 new event. And make support to Playmaker 1.8.0(beta) but I can't update on Asset store now.
I'm worry about when ORK update to 2.6.0 and I make support Asset Store might review again and take time to long.
Now I use Paypal to sell my Asset on the web and drop the price from $15 on Asset Store to $12 on my web. And asset on my web will update faster than asset store because they don't need to review.
If you don't care about the point on Asset Store you can by on my web. :)
Playmaker Actions For ORK Framework 1.0.1
And another asset of mine are use this way too.
Thank for supporting me. This is my first time I'm so excited. I will be in touch every thing as I can.
http://www.gamekakkak.com
OK, done! Thank you, @tanohmz.
Thank you very much. If you have any problem or have some idea please tell me.
http://www.gamekakkak.com
perhaps you could create an UFPS+ORK plugin too, it would be a killer, very useful. :)
Now I'm very excited for working with ORK update to 2.6.0 .
This Christmas is the best :)
http://www.gamekakkak.com
Now I'm working with other demo scene show how to apply asset with other game mechanics like 2d platform.
This is fun part of my work :)
http://www.gamekakkak.com
gamekakkak.com/Demo/GameEvent/
Don't forget to download hotfix 1.0.1.1
That fix build error in unity 5.3.
http://www.gamekakkak.com