Due to the fact that I am making an android game, i should automatically save the game when the application gets in background and maybe destroyed by the android OS.
Therefore I want to save the game in the slot from the loaded game.
ATM I am saving to a auto slot file with the SaveGameHandler.Instance ().Save (SaveGameHandler.AUTOSAVE_INDEX); when void OnApplicationPause(bool pauseStatus)
But it would be better to save to the slot to the loaded game. (Maybe I have to think about a new game, when the loaded game-slot is not available)
So my question here is, how to get the index of the current loaded game? Because I can not find something in the api :)
There are the auto save slots for that - you can have multiple auto save slots and ask the player which slot he wants to use when starting a new game.
The currently used auto save slot can be used through ORK.Game.AutoSaveSlot, e.g. to save to it: ORK.SaveGame.Save(ORK.Game.AutoSaveSlot);
Btw. ORK.SaveGame gives you the save game handler instance :)
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The currently used auto save slot can be used through ORK.Game.AutoSaveSlot, e.g. to save to it:
ORK.SaveGame.Save(ORK.Game.AutoSaveSlot);
Btw. ORK.SaveGame gives you the save game handler instance :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!