edited November 2015 in Makinom Support
Finally got the chance to completely rewrite my respawning/reloading system in DG, now with Makinom machines, but upon running an ORK event that uses a node to run a Makinom schematic, it comes up with this error:
MissingMethodException: Method not found: 'Makinom.Schematics.CoreSchematic.PlaySchematic'.
ORKFramework.Events.Steps.MakinomMachineStep.Continue (ORKFramework.Events.BaseEvent baseEvent)
ORKFramework.Events.Steps.MakinomMachineStep.Execute (ORKFramework.Events.BaseEvent baseEvent)
ORKFramework.Events.GameEvent.ExecuteNextStep ()
ORKFramework.Events.BaseEvent.StepFinished (Int32 next)
ORKFramework.Events.Steps.TransformToVariableStep.Execute
...
etc
Any ideas? Kinda boned in the meantime. :(

Using ORK 2.5.8, Makinom 1.3.0, Plugin Version 1.0.0, and Unity 5.2.2f1


Edit: Ran a few more simple tests, no Makinom Machine nodes will work at all via ORK. Even tried to run a basic machine that just played a sound effect, same error...
Post edited by Kirb on
Tactics RPG Grid Battle System for ORK
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