• I'd say.. Real Time battles with a custom controller/animation. Be it one you made yourself or one you buy like Invector or Corgi.

    That is probably the most adaptable. I mean, with a real time battle, you can probably make Metroidvania type games, an action hack and slash, a 3rd or 1st person RPG, etc. The others seem more limiting to me.

  • Hello.
    I just ask for permission to make other videos.

    I'm currently working on an action game with Ork + Third Person Controller (Opsive) and I'm thinking of making videos of them that I would be proud of the result.

    Show the creation of an Action / RPG game from the start (3DSMax, Photoshop, Adobe Fuse, mixamo and unity (ORK, Third person controler and possibly Behavior Design)
    The videos will be in French only
  • Yes.
    Ork + Third Person Controller tutorial would be nice.
  • edited August 2017
    Hello all. I am back at it with a new video. Once we finish the series we will build a game, vertical slice, using the ORK framework and blender. Everything should be close to free with the exception of ORK. Keep updated with videos by subscribing to the channel.
    https://youtu.be/oXyUUN-Ojh0
    Post edited by robahouston on
    You will always fail at what you do not try.
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