I have seen a few solutions in the Asset Store, Crafy Patching System and MG Patcher Tools. Was curious if anyone is using either of these, or maybe has created their own system and how it affects ORK game data during/after update patches. My main concern would be with my users save game files reflecting the changes made in update patches, as well as changes made inside the ORK editor that are implemented into the update patch ( adding new skills or items or such ).
I had another thought of using Asset Bundles to do the same thing, not sure if that is a viable option until I look into it more.
I'm old and mean...hiss~hiss~
Chris
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