In Makinom, is the time scale node working as intended? Because even if I put the option on UNITY, MAKINOM, or SCHEMATIC to 0.5, nothing happen. I'm not sure if this is a bug or I am just doing something wrong.
What do you expect to happen? Only things based on delta time will be influenced by this (also wait steps/options).
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Ah, I should have been clearer. I wanted a slow motion effect. As a quick example, in the scene I have two rotating cubes, one from Ork and one from Makinom. In Ork I created an event using the Change Time Scale, put to affect only ORK related stuff. I then set up a global event that when I press a key, the event would activate and the Ork cube would slow down. This works fine. But when I tried to do the same in Makinom using a schematic with a change time scale, put to only affect Makinom related stuff, and press a button, everything would slow down; the ork cube, makinom cube, along with my whole game, when only the Makinom stuff (in this case, the Makinom rotating cube) was supposed to.
Damn ... sorry, checked for the 'Makinom' condition twice instead of Unity and Makinom. Will be fixed in the next update :)
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Only things based on delta time will be influenced by this (also wait steps/options).
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
As a quick example, in the scene I have two rotating cubes, one from Ork and one from Makinom. In Ork I created an event using the Change Time Scale, put to affect only ORK related stuff. I then set up a global event that when I press a key, the event would activate and the Ork cube would slow down. This works fine.
But when I tried to do the same in Makinom using a schematic with a change time scale, put to only affect Makinom related stuff, and press a button, everything would slow down; the ork cube, makinom cube, along with my whole game, when only the Makinom stuff (in this case, the Makinom rotating cube) was supposed to.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Thanks a lot.