http://orkframework.com/tutorial/howto/accessing-a-game-objects-combatant/

Is this viable for having custom AI scripts for our combatants or that's something completely different?
  • Hello @gimme, yes, this is to show case how to retrieve by code combatant entity and its component, it´s meant to be used from custom code implementations, for example for custom AI scripts.
  • Good good good :) That's what I need. Thanks man
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