For OK Button, I'm going the GUI optimized for mobile. I would like to OK rather than accept at OK Button, in Simple Dialogue, etc., anywhere in the screen when you touch as a basic operation.
However, selection button Cancel button or want to work, of course.
In this case, it is to How Easy, is not it?
I tried, [Base Controll]->[Input Key]->[Accept]-> Input Origin=Key Code / Positive Key = Mouse 0 When I tried as from iOS, it was a good feeling, but I couldn't press the selection button or canceled button.
If you're using a mouse click (or touch) as your Accept key, you will always call accept when you click somewhere, so I wouldn't really recommend this setup.
You can use Control type HUDs to create virtual controls for your input keys.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Color HUD people I thought, but it became so hard to push the vertical scroll bar that it is iOS, was to be used to increase the size of the OK button and the default scroll bar.
I wait (breaking news!), The next update is NGUI2.7 became so free.
You can use Control type HUDs to create virtual controls for your input keys.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Color HUD people I thought, but it became so hard to push the vertical scroll bar that it is iOS, was to be used to increase the size of the OK button and the default scroll bar.
I wait (breaking news!), The next update is NGUI2.7 became so free.
■iOS
https://itunes.apple.com/us/app/id679133055
■Android
https://play.google.com/store/apps/details?id=com.WabiPlant.SAMURAI100SlashLite
New ORK Battle Game
■iOS
https://itunes.apple.com/jp/app/id1403510381
■Android
https://play.google.com/store/apps/details?id=com.Company.AgentFight