I'm wondering if there is a good way to get the current "step" in a phase battle. I'm using an active command phase battle and I want to know when:
- I'm selecting a combatant.
- I'm selecting targets for an ability/attack.
  • No, you'll need to do some custom coding in the PhaseBattle class, e.g. adding an event listener you can register to or calling your code from there.
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