edited June 2016 in ORK Support
I was excited about Mecanim because I got some characters' animations working well with it using a Mixamo tutorial but am having trouble translating that to ORK. I've tried various simple third party controls with problems so going back to Button controls in OrK.

Using button controls in ORK--followed the Mecanim tutorial to set up the animator---spawned, my player doesn't move--I get this error message---very new to Mecanim so not sure what I'm doing wrong. Any help is much appreciated.

Animator.GotoState: State could not be found
UnityEngine.Animator:CrossFade(String, Single, Int32)
ORKFramework.Animations.MecanimAnimation:Play(Animator)
ORKFramework.Animations.AnimationSetting:MecanimPlay(AnimInfo&, Animator, Int32)
ORKFramework.CombatantAnimations:Play(Int32)
ORKFramework.CombatantAnimations:Tick()
ORKFramework.Combatant:Tick(Single, Single)
ORKFramework.CombatantHandler:Tick()
ORKFramework.ORKCore:FireTick()
ORKFramework.ORKHandler:Update()
Post edited by gamingislove on
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