edited June 2016 in ORK Support
Hi, I began to study ORK framework and did the game tutorial. Everything was fine. But when I started my own project and tried to add animations for my foe combatants it didn't work. When combatant is spawned in real time battle, it moves by Move AI but idle animation is played not run or walk type.
Any help appreciated :)
Post edited by gamingislove on
  • Oh, I found Use Position Change checkbox and it works now)
  • Yep, that setting will use the actual change in position to determine the movement speed for the auto animations. Otherwise it'll try to use different components, that may not be used for the actual move and result in 0 speed, not playing a movement animation.
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  • ok, thanks!
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