Hi all,
I am running into an issue with the runToBase battle event and could use a little help. After Brown Pants or Evil Pants perform an attack, they run back to their user base waypoint. At the waypoint they try to turn around but end up spinning unevenly in place in an endless loop.
Any ideas what would cause this to happen and how I may fix it?
Is it the battle event itself or something else I am missing?
Thanks for any and all help!
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I will try deleting the event and recreating it.
As I reviewed the steps I realized that Ignore Y was disabled :(
Should have paid more attention.
Thanks for the help on this Gil.