I Can see my weapons and armors equipped on Player only in battles.
I have game object called "Hand" in my character arm. And I set it like this:
In Control - Yes
Shop - Yes
In Event - Yes
Changing Scene - Yes
Game Paused - Yes
Battle Types
In Battle - Ignore
Blocking Menu Screen - Ignore
It's annoying. When I change everything on Yes, without battles and blocking menu screen, model of my weapon is Hide. Yes, it's still exist as child of Hand, but disabled. When I set it to Ignore, same. It only works in battles, but in exploration - no. Anyone see this before? I was looking for this and Can't find out what's going on. I'm using ORK Demo Project.
In Control Ignore
Shop No
In Event No
Changing Scene No
Game Paused No
In Battle Ignore
Blocking Menu Screen Ignore
- Yes means that a state must be set
- No means that a state must not be set
- Ignore means that a state is not checked at all
I.e. if you have everything set to Yes, all of those states have to be set (i.e. you'd have to be in control of the player, while having a shop open in a running event, etc.).
Usually, the best option is to use Ignore for all states and No for those states shouldn't display stuff.
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