Something strange is going on here and I'm not sure if it's a bug or I'm just doing something wrong. I have a bush in the scene and on the bush is a trigger enter schematic, start by tag(Ax). The schematic simply emits a particle and destroy the bush. The problem is that the moment I equip an ax, the bush automatically play the particle and destroy itself, even though I am not even near the bush or near the collider of the bush. If I make the bush to be start by the player, then yeah everything works correctly. It's only when I start the schematic using a weapon that the above situation arises.
Edit: I also tried doing it with Ork, but got the same result. Edit edit: Nevermind, it was only because the ax's collider is too big. Oops :)