I made a Main Menu for my first scene with a Add Dialogue Node with 4 Choices
1.Load Game
2.New Game
3.Options
4.Quit
When choosing Load Game it opens the Load Game Menu as expected.
However when I go to Pick a saved file to load the original Main Menu Add Dialogue Node with the 4 Choices carries over to the loaded game scene.
Is there a way to not have this happen when loading the save games, or at least have this Main Menu Add Dialogue Node with the 4 Choices close right away as soon as the scene loads?
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My set up is very similar to this Main Menu except my Save Game Node isn't connected back up to the Main Menu.
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I just added a Game State Check to the Tick machine that brings up the Main Menu.
Set Condition type to Game State
Set Game State to Changing Scene
Set Check State to Inactive
This seems to solve this issue.
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The tick machine will most likely just start the main menu again since it ended after Save Game Menu step, while still being in the old scene.
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Thank you soo so much GIL!
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