edited March 2017 in Makinom Support
Gil, in the game object standard shader under Emission, how do you change this color setting? I have a lamp and right now the color is set to white. When I turn down the light intensity, I want to change this color to black. I tried using the Change Color node with the color type of Render, but this only changes the Albedo section.
Post edited by Shadow_Fire on
  • You'll probably need to use the property settings - try using _EmissionColor.
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  • Ahh yeah, that works. How about the float value next to the emission color? Is it possible to change that instead of directly changing the color? :)
  • I don't think that's possible, because there doesn't seem to be a property for the value.

    You can change float properties with the Change Color node, so if you find out which property it is, you can change it :)
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  • Thanks for the tip :)
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