So I've been working with a single player vs a single opponent for easy testing and I decided to add a new encounter that contained 3 opponents to see how that would work.
The 3 opponents all spawn fine, attack fine and can be attacked fine. The problem I'm having is that if I kill the first opponent then when it dies the battle menu doesn't open again. If I kill the 2nd and/or 3rd opponents before I kill the 1st then I get my battle menu shown as expected. All of the opponents are the same type of combatant, I just increased the battle size from having 1 to having 3.
Any ideas?
Thanks :)
Or a small Unity test project where this occurs :)
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