No, that's currently not possible in the event system. It might be possible to somehow work around that by moving that position and sending another raycast there ...
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I was really hoping to avoid that. Since I suck at editing other people's code. I guess I'll take a look and see if I can.
EDIT: Can you point out where to edit for this? I've been looking and I can't make out where it actually accepts the position to perform the action. I've found a couple of places that seem like it but ended up with nothing.
I actually meant by using the event system - at least I think that's where you're using it?
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Well, I don't think you can. Mainly because if you set up a range, ork doesn't accept a click/input outside the range given. You have to move it into the range for it to be accepted. So it can't even start the events before having an input already in range.
You can change the click distance in Base/Controls > Game Controls and override it in each interaction component.
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Ah. You're talking about interaction. I'm actually still talking about ability and the range for it in battles.
I didn't even think about outside of battle. Sorry, should've been clearer.
EDIT: I think I found a work around. I changed the Set Ray Point line to point to the instance of the target cursor. Though I have two issues with it.
1) I have to put in a cursor, and set up input keys. 2) Clicking doesn't work, unless I set it as the accept button, which would mess with being able to click on buttons, if it's left click, and would have to change the accept button.
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I was really hoping to avoid that. Since I suck at editing other people's code. I guess I'll take a look and see if I can.
EDIT: Can you point out where to edit for this? I've been looking and I can't make out where it actually accepts the position to perform the action. I've found a couple of places that seem like it but ended up with nothing.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
I didn't even think about outside of battle. Sorry, should've been clearer.
EDIT: I think I found a work around. I changed the Set Ray Point line to point to the instance of the target cursor. Though I have two issues with it.
1) I have to put in a cursor, and set up input keys.
2) Clicking doesn't work, unless I set it as the accept button, which would mess with being able to click on buttons, if it's left click, and would have to change the accept button.