I have eight enemy NPC's, all animations work ok except the Death Animations on all of the NPC,s.

I have ticked all of the requirements for this to happen, and added the Death Animations for each of the NPC,s in the Animations section, ordinary Animations and Battle Animations, and included a reference to each in the Combatants Section of the Editor.

I have used the ORK Demo as my reference, and have noted that in the ORK Demo the NPC,s sort of roll over when killed, but my eight enemy NPC,s just disappear when killed.

Where have I gone wrong ?.
  • Do your death battle events have any kind of wait (e.g. a Wait node)?
    Otherwise, the animation you're playing in the event has no time to actually run before the enemy is destroyed.
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  • I have found what appears to be the problem[SEE IMAGE BELOW] Might help another forum Member sometime.

    https://s11.postimg.org/sxpyit90j/ORK_Wait_Ticked.jpg
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