A new version of Makinom will be out soon (alongside ORK 2.11.1), bringing Unity 5.6 compatibility, multi-window editor and other new features.
Unity 5.6 Makinom will support and require Unity 5.6.
Editor: Multi-Window You can now optionally open multiple Makinom editor windows through the Makinom (Multi-Window) menu item or the keyboard shortcut CTRL+ALT+SHIFT+M. All open Makinom editors will work on the same project and data. E.g. useful if you want to check multiple schematics or view some data side-by-side.
Input Keys: Content Input keys will now define multi-language content (name, description, icon) instead of just an internally used name for the input key. There are new text codes to add the content information to texts.
GUI Layers GUI layers can optionally override the base GUI scale/anchor settings. E.g. use this to anchor different parts of your HUD to the corners of the screen, to keep them there even if the aspect ratio changes.
Text Codes New text codes to add the current date and time in a defined format. E.g. yyyy-MM-dd H:mm:ss would result in 2017-01-22 17:05:01.
Save Games Support for Custom save game solutions by using defined static functions that handle your save/load mechanics.
Post edited by gamingislove on
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