edited July 2017 in ORK Support
Should the item collector end game event be called even if the user chooses not to take it in the dialogue?

I was expecting it to only be called, "after" the player collects the item. And not just because they interacted with it.

I only want it to be called if the player actually collects it.
Post edited by braddon85 on
  • Yes, the end game event will be used in any case. I'll look into adding separate settings for collecting and not collecting.
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  • Awesome thanks gil. I've gotten around it with a bit of fiddling, it works but its not neat :)
  • Will be coming in the next update :)
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