Has anyone used these? Are there any tutorials out there about this system? I have no idea how they are to be used.
I did see something in an RPG Maker battle where the player started with an advantage (wasn't sure what it was though). I'm thinking that is what these are for; am I correct?
If enabled, there's a defined chance that the player (or enemy) group has the defined advantage, e.g. forcing the first turn in turn based battles, starting with a full timebar or having boost effects, etc.
If set up, they're used in all battles, but you can additionaly disable them or override the chances in each Battle component.
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