ORK Framework 2.13.2 is here:
release notesThis update simply brings compatibility with Unity 2017.1.
Please note that ORK now requires Unity 2017.1 and all plugins have been updated.
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@UserName
Generally dev teams try to lock down their engine versions and third party stuff at or before the halfway point in development. There's no real set-in-stone rule for it though, though.
But generally the larger the project, the more people working on it, the less you want to factor in the headache of updates breaking stuff. If you're by yourself or in a small team, I wouldn't worry so much about it; but I WOULD make copious backups for each version in case something breaks.
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PortraitWithType
Looked through the release notes and didn't see anything (unless I overlooked it).
Thanks
blindmonkeygames.com/index.html
I'd generally say that as long as you don't need a new feature or bugfix from a new Unity or ORK version, you can stick with whatever version you're working at the time.
@keyboardcowboy
That's now 2 different classes - TypeImagePortrait (for stuff without prefabs) and TypePrefabViewPortrait (for stuff with prefabs).
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blindmonkeygames.com/index.html
I currently work with the old pro license of unity 5.6.
There is no plan to update to unity 2017.
I would like to obtain version 2.13.1, but what should I do?
Send me an email with your order/invoice number to contact@orkframework.com.
Usually you should get the ORK version compatible with your Unity version automatically when downloading in the Asset Store - at least that was the case a while back ...
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thank you.