Hello Gil.

I use it almost as it refers to the HUD of the HP bar of the ORK tutorial.
I am using new ui.

This time I want to put a bar frame sprite on the front of the HP bar.
However, the Asset of the frame is not a texture but a 9-sliced Sprite.
Texture stretching makes it look bad, so I would like to use Sprite.

Since use image -> foreground image in HUD Settings is only support for texture, Sprite can not be used.
So I set Prefab with Sprite frame set in Own skin in Box settings and Content Box but frame goes behind bar. (I want to display Frame on the front)

How is the best way to do it?
  • As you noticed, sprites aren't supported for this, you'll have to use separate textures for this.
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