edited September 12 in ORK Support
I'm working on a upgrade system using battle events. I'm looking for a way to let the player type in a quantity, then check to see if the player has the quantity they need in their inventory
Post edited by FreedTerror on
  • For the first part, you can use the value input dialogue node, which is pretty straight forward. For the inventory, there is the has in inventory node which lets you check for quantity.
  • Thanks! That worked :)
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