I'm trying to implement a very simple item, that gives the wearer 10% status value buff when he gets hit. Basically via Status Effects. I have to do it via Status Effects. Thought that Defence Status Effects does that, but they actually gives status effects to the attacker.
Have I missed something or there isn't a solution to this?
"Attack Status Effects: Attack status effects can automatically change status effects on a combatant that is targeted by an ability or item. The attack status effects are applied to the target of the ability/item."
"Attack Status Effects: Attack status effects can automatically change status effects on a combatant that is targeted by an ability or item.
The attack status effects are applied to the target of the ability/item."
Anyway, I was able to find a solution, so this topic can be closed.