When my player attacks a (specific) NPC, he does 408 points of damage. However, during the damage notification, the smallest digit (the 8) flashes for some reason. Similarly, when this specific NPC attacks my player, he does 62 points of damage, and again the 2 flashes...

Maybe I just need to move them slower? Hmm...
  • No, that's an issue in the latest ORK version, as Unity has somehow changed text rendering (at least while being in-editor). Will be fixed in the next update.
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  • OH! Well, thanks for the clarification. I've tried everything I can think of to make it stop!
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