I have my own jumping script that I use, and I need to make sure the player can't interact with stuff while midair but can still change scenes if he jumps into a scene changer.

Anybody have any idea how I would go about handling this? I was thinking maybe just disabling the interact key while airborn, but I don't want the interaction prompt (press A to inspect/talk/etc) to show up either because that would be misleading to the player.
  • Hm, probably best to disable the Interaction Controller component while jumping.
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