I have a quick question about pathfinding solutions. Since my game uses procedurally generated levels, I can't use navmesh. I tried the A* Pathfinding Project but ORK requires Speed, Position and Stop method names and I couldn't find anything like that in the A* scripts. I don't want to go buying other pathfinding plugins if I'm not sure that they will work with ORK. So I was wondering if anyone knows of any pathfinding plugins that are compatible with ORK?
You probably just need to do some small scripting yourself to make those functions available to ORK :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!