edited October 11 in ORK Support
Hello everybody, I seem to have encountered an issue I can't really solve on my own. While working on my battle system I realized sometimes unwanted objects get spawned. Of course the temporary objects used by ORK spawn and get destroyed, but some stay after the battle ends. Specifically UI elements called "Name Box Empty" which contain my combatants' names. FYI I have Name Boxes enabled on my battle menu. Here's a screen shot:


I'm not sure whether this is possible or not, but this seems to be happening when I select a battle action very quickly (as in mashing the select button to quickly get all my combatants to attack), while it doesn't seem to happen if I choose the option at a normal speed. This also doesn't seem to happen during the enemy's turn (and selection of course).

I'm using the new GUI as you probably have guessed.

Thanks for your help!

Post edited by azazello on
  • edited October 9
    Hm, never happened to me ... I'll do some tests, but all of the UI prefabs of boxes (also name box) should be kept disabled in a pool under the _ORK game object (i.e. in the DontDestroyOnLoad scene objects).

    Is it the name box from the battle menu?
    Post edited by gamingislove on
  • edited October 9
    No it's not. Here's a screenshot showing both, the "unwanted" one is highlighted in the scene view. By cycling through the "unwanted" Name Boxes I see they have the same horizontal alignment (to the right border of the battle menu) as the one from battle menu. They also have the same width and the same content as the name boxes from the menu.

    https://www.dropbox.com/s/925r2atex9vwo4s/Screenshot 2017-10-09 15.16.46.png?dl=0

    Could this depend on my menu/UI settings inside ORK?
    Post edited by azazello on
  • The position of the unwanted name box can differ, due to being unparented from their GUI boxes ... but the text/names are coming from your player group members, i.e. from their battle menus?

    Can you post screenshots of the name box settings of the GUI box? And of the skin settings (i.e. where you defined the prefabs used for the GUI boxes)?
  • Yes, the names are coming from my player group members and they usually appear upon selection (when choosing with player "A" the appearing unwanted namebox contains the "A" name). The unwanted GUI boxes are all in the same position though, with variable width (based on their content).

    Name box settings for battle menu: https://www.dropbox.com/s/csdgg1pa2494mq5/Screenshot 2017-10-10 10.25.41.png?dl=0

    Default GUI Box settings: https://www.dropbox.com/s/vc83z1q3pwdduum/Screenshot 2017-10-10 10.27.38.png?dl=0
  • edited October 11
    Hm, I'll do some testing ...

    Edit: Alright, found the issue, will be fixed in the next update :)
    Post edited by gamingislove on
  • Thank you!
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