Hi,
I have a question. I'm planning on using mainly Playmaker, Behavior Designer, Simple Waypoint System and ORK for my project and I've been spending time on the ORK tutorials. Playmaker integrates easily with Simple Waypoint system.
How would I be able to make an ORK event start with Playmaker. Instead of using ORK's event interaction, is it possible to use Playmaker to run an event. Or is there a way to use both.
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After dragging the ORK event from the GameObject you need to control into the Behavior field in the action, you'll see the methods added, like StartEvent.
This one for instance is tied to a IsTrigger collider on another object.
The performance of such a solution depends on how often it's used. E.g. starting it upon player interaction (e.g. pressing a button to interact with an NPC) will have no influence, but if it's used every frame (or more often), it'll definitely have some (small) impact.
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If your interested in setting and getting Ork global varablies, I made a set of actions sometime ago that will do so. They still work as I'm using them in my project.
You can get them here