edited November 2017 in ORK Support
I'm doing the game tutorial chapter 21. Battle events 1. (http://orkframework.com/tutorial/game-tutorial/21-battle-events-1/)

What could be the problem when player always lands on his face after attacking the enemy?

Video:


runToTarget:
image

attack:
image

runToBase:
image
Post edited by TenToes on
  • Lol ... yeah, that's really strange. The settings of the movement node look correct.

    From the look of it, I'd guess it's coming from looking at the enemy at the end of the action, but using the wrong horizontal plane.
    Check the Horizontal Plane setting in Game > Game Settings, it should be set to XZ in 3D games.
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  • Horizontal plane is correct. I'll have time to look into this tomorrow.
    Is there a project shared that has all of the game tutorial stuff done on it correctly?
  • Yeah, in the demo: http://orkframework.com/showcase/

    Download the demo project, open it in Unity; I think everything up to the Grid Battle tutorials is completed.
  • Thanks, I tried looking for it earlier but somehow missed it...
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