Lol ... yeah, that's really strange. The settings of the movement node look correct.
From the look of it, I'd guess it's coming from looking at the enemy at the end of the action, but using the wrong horizontal plane. Check the Horizontal Plane setting in Game > Game Settings, it should be set to XZ in 3D games.
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Horizontal plane is correct. I'll have time to look into this tomorrow. Is there a project shared that has all of the game tutorial stuff done on it correctly?
From the look of it, I'd guess it's coming from looking at the enemy at the end of the action, but using the wrong horizontal plane.
Check the Horizontal Plane setting in Game > Game Settings, it should be set to XZ in 3D games.
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Is there a project shared that has all of the game tutorial stuff done on it correctly?
Download the demo project, open it in Unity; I think everything up to the Grid Battle tutorials is completed.