Hi. I bought Ork Framework a few days ago and have been following the small game tutorial. Everything was working great until I got to section 33. Real Time Battles.
At this point, the tutorial reminds you to place equipment visualization elements on all your combat prefabs, so I created an empty scene for the express purpose of dragging in all the prefabs, and updating them. When I dragged them into the Hierarchy, they showed up in a few different locations, so I selected them all and zeroed their transforms so they were all in the same place to work with. (this might have been my blunder? Then I added all the empty game objects, visualizers, etc. Saved and went to test my game.
First thing I noticed was my shadow projecting out in front of me, so I fixed the location/rotation of the blob shadow projector, applied to the prefabs and tried again. this time everything looked fine until I got into the first turn based battle. The it looked like my screen or camera was glitching out. I paused and checked the Scene Viewer and saw that the swords and helmets (the white boxes) are huge!
I tried scaling the game objects containing the visualizers down, but that didn't help. it seems to happen when the combatant spawns/enters battle, since I can see it on the dudes in the area spawn, too.
How do I fix this without just restarting the tutorial? Thank you.