we have latest ORK + Makinom with the plugin set up correctly. We are using the Daily Quests reset and every quest finish triggers the dailyQuestOff event in ORK, where it triggers Makinom Machine.
It all works fine on Android, while on iOS, it crashes with some NullRefferenceException: A null value was found where an object instance was required.
And then it referes to ORK framework.
This errors pops whenever ORK calls Makinom Machine on iOS. When Makinom schematics contain a call for ORK event, it just ignores it.
We also checked the ORKMakinomPlugin.DLL and tried it with all dependencies enabled or disabled.
When Unity builds iOS version, it needs to go through XCode conversion and it pops also errors for Makinom null refference, but these are yellow.
I've sent all screenshots to ork framework support mailbox.
Please respond as soon as possible. We planned to release our game on iOS before the Christmas and this literally stopped us.