Is it possible for a status effect to stop the battle action a combatant is using when a status effect is applied?
  • Hm, I don't think that's possible, at least not automatically. You'd have to check for the status effect on the user in the battle events that animate your actions.
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  • I made a battle event that works.
    It checks if the target has a certain status effect type when the users ability hits.
    It uses stop movement and stop battle action and some other nodes on the target if it has a certain status effect type applied.

    Thanks for that update to the stop battle action node. =)
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