Hallo everyone! I would like to store the position of my custom camera as a "camera position" in ORK (World->camera position). I guess this can be done via "Change game variables" in an event. Object should be set as "Actor", and Actor as "Camera", right? However, I struggle with defining the variable i have to store those Vector3 values to. So, where does ORK store camera positions and how do I access one? Thank you in advance!